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Aplikasi Mudah Alih Augmentasi Realiti Pembelajaran Kimia
Berasaskan Soalan
Mobile Augmented Reality Application based on Questions for
Learning Chemistry
Nur Atiqah Najibah Shamsudin dan Nazatul Aini Abd Majid
b*
a
Fakulti Teknologi dan Sains Maklumat, Universiti Kebangsaan Malaysia, UKM Bangi 43600, Selangor.
*Email: nazatulaini@ukm.edu.my
Abstrak
Augmentasi Realiti (AR) merupakan teknologi yang semakin menonjol dalam era revolusi industri keempat kerana
keupayaannya untuk menggabungkan dunia realiti dengan dunia maya. Namun, dalam bidang pendidikan, gabungan di
antara dua dunia ini perlulah dalam bentuk yang dapat meningkatkan lagi minat dan penglibatan pelajar dalam pembelajaran
terutama dalam aspek kognitif. Untuk pembelajaran subjek kimia diperingkat sekolah menengah, minat pelajar didapati
kurang kerana kesukaran untuk mengvisualkan gambaran objek atom bagi setiap elemen berserta cirinya ketika mempelajari
konsep jadual berkala. Kajian ini mereka bentuk dan membangun aplikasi mudah alih AR berasaskan soalan untuk pelajar
mengasah kemahiran kognitif mereka ketika menggunakan aplikasi ini dalam pembelajaran jadual berkala. Skop aplikasi
ini merangkumi paparan animasi atom dalam bentuk model 3D untuk unsur bagi kumpulan 17 dalam jadual berkala.
Aplikasi ini dibangunkan menggunakan perisian Unity 3D, Vuforia, Autodesk 3Ds Max, Audacity dan Adobe Photoshop
berpandukan model pembangunan ADDIE. Aplikasi mudah alih ini telah dinilai oleh pelajar sekolah melalui kajian kes dan
didapati aplikasi ini berjaya menarik minat dan penglibatan pelajar dalam mempelajari topik kimia. Kajian ini menunjukkan
aplikasi AR yang mendorong pelajar menjawab soalan berdasarkan gabungan bahan pembelajaran realiti dan bahan digital
berupaya meningkatkan usaha pelajar dari segi mental untuk mempelajari sesuatu topik.
Kata kunci: Augmentasi realiti; Jadual berkala; Kimia; STEM
Abstract
Augmented Reality (AR) is an increasingly prominent technology in the era of the fourth industrial revolution because of
its ability to combine the world of reality with the virtual world. However, in the field of education, the combination between
these two worlds must be in a form that can further increase students' interest and involvement in learning, especially in the
cognitive aspect. For the study of chemistry subjects at the secondary school level, students' interest was found to be less
due to the difficulty of visualizing the atomic object representation for each element and its characteristics when studying
the concept of the periodic table. This study designed and developed a question -based AR mobile app for students to
improve their cognitive skills while using this app in periodic table learning. The scope of the application includes the
display of atomic animations in the form of 3D models for the elements of group 17 in the periodic table. The application
was developed using Unity 3D, Vuforia, Autodesk 3Ds Max, Audacity and Adobe Photoshop software based on the ADDIE
development model. This mobile application has been evaluated by school students through case studies and it was found
that this application has succeeded in attracting the interest and involvement of students in learning chemistry topics. This
study shows that AR applications that encourage students to answer questions based on a combination of reality learning
materials and digital materials are able to increase students' mental efforts to learn a topic.
Keywords: Augmented reality; Periodic Table; Chemistry; STEM
E- Proceedings of The 5th International Multi-Conference on Artificial Intelligence Technology (MCAIT 2021) [68]
Artificial Intelligence in the 4th Industrial Revolution