# Research Period Amount Role
1 Development of Brass craft intangible heritage Knowledge-base and games 1/02/2018- 31/01/2020 RM 195,000 UKM, Lead Researcher
2 New game-based technique for measuring and visualising the effectiveness of Computer-aided Language and Speech Therapy (CALST). N/A RM 73,400 MOHE, Lead Researcher
3 A Framework for Adaptive Web-Based Multimedia. N/A RM 28,000 MOHE, Lead Researcher
4 Intelligent Web Tutor. N/A RM 151,400 MOSTI, Lead Researcher
5 Edutainment Courseware For Teaching Moral Values. N/A RM 210,000 MOSTI, Lead Researcher
6 Multimedia Guide for the implementation of ISO 14000 for Small and Medium scale Industries. N/A RM 98,000 MOSTI, Lead Researcher
7 MyCommunity, Ministry of Education. 25/11/2014 – 30/6/2016 RM 81,600 MOE, Lead Researcher
8 STEM Educational Game Framework using Participatory Design Approach to Facilitate Conceptual Understanding of Programming. 1/6/205 -31/5/2016 RM 50,000 UKM, Lead Researcher
9 Pembangunan Program Lonjakan Penerbitan Penyelidikan, Penerbitan dan Pendidikan FTSM. 1/4/2014 – 31/3/2015 RM 40,000 UKM, Lead Researcher
10 Design and Usability Evaluation of Multimedia Systems. N/A RM 25,000 UKM, Lead Researcher
11 Mukim Bukit Serampang Community Management Portal and ICT Literacy Programme. 2012-2014 RM 25,000 UKM, Lead Researcher
12 Design and Usability Evaluation Of Multimedia Applications. N/A RM 35,000 UKM, Lead Researcher
13 Children haptic Jawi handwriting recognition based on multiple classifiers. 2011-2012 RM 30,000 UKM, Lead Researcher
14 Web problem-based learning system (Web-PBL) for medical education. N/A RM 28,000 MOHE, Lead Researcher
15 Development and Evaluation of ICT Literacy enhancement program for rural Kundang Ulu community. 2008-2010 RM 148,000 MOHE, Lead Researcher
16 Web Medical Problem-Based Learning System. N/A RM 12, 000 MOSTI, Lead Researcher
17 Affective User Modelling Using Brain Wave Electroencephalogaph (EEG) Signals. N/A RM 48, 400 Research Acculturation Collaboration Effort (RACE), Researcher
18 Pembangunan perisian permainan Mobile bagi pembelajaran JAwi. N/A RM 28,862 Geran Penyelidikan dan Inovasi KUIS (GPIK), Researcher
19 Pengajaran dan Pembelajaran Berasaskan Microsoft Kinect: Keberkesanannya Terhadap Pelajar Subjek Animasi Permodelan 3D. 1/8/2014 – 31/7/2015 RM 25,000 Researcher
20 Serious Games for Cognitive Rehabilitation System. 1/6/2015 -31/5/2016 RM 50,000 Researcher
21 Design and Evaluation of Emotionally Intelligent Virtual Agent (EIVA) Framework for Virtual Learning Environment. N/A RM 68,200 Researcher
22 Cuboid Type Panorama Virtual Reality in Virtual Museum environment 2014-2016 RM 210,000 Researcher
23 Ministry of Education – Department of Higher Education: PSPTN 2 Jangkauan Global Malaysia: Dimensi Baharu (MyCommunity programme) 2012-2015 RM 200,000 Researcher
24 A Semantic Approach to Collaborative Tagging in Medical Blogs. 2011-2013 RM 70,000 Researcher
25 Construction of Structural Evaluation Model for Learning management systems for multi users’ perspective. N/A RM 15,000 Researcher
26 A Framework for Adaptive Web-Based Multimedia. N/A RM 28,000 MOHE, Lead Researcher
27 Pelaksanaan Web-based PBL N/A RM 28,000 Researcher
28 Chemical Inventory Control Management System. N/A RM 50,000 Researcher
29 Development Of A Malaysian Sex Education Courseware (MSE) For Secondary School Based On 3D Animation Approach. N/A RM 170, 220 Researcher
30 Development Of Web Based User Interface Evaluation System. N/A RM 163,000 Researcher
31 Multi-display Interactive Visualisation Environment on Haptic Horizontal Surface (Mi VH Tabletop). N/A RM 500,000 Researcher
32 Game based design and cognitive walkthrough evaluation approach for multimedia software. 2007-2011 RM 500,000 Researcher
33 Framework of Visual Interface for Childrens' Digital Library. 2010-2012 RM 49,000 Researcher
34 Information Policy Development in Malaysian Public Agency. 2006-2010 RM 25,000 Researcher
35 Development of application in Educational Environment: Animation of Great personality. N/A RM 50,000 Researcher
36 Computer Literacy among UKM Students. N/A N/A Researcher
37 Software Development to motivate Literacy (MEL): A Multimedia Approach. N/A N/A Researcher